fabro/lib/crates/fabro-workflow
Bryan Helmkamp f07bb4aaba
feat(cli): support sparse input overrides (#222)
## Summary
- Add repeatable `-I` / `--input KEY=VALUE` CLI overrides for workflow
run inputs on `fabro run`, `fabro create`, and `fabro preflight`. CLI
inputs are sparse per-key overrides that merge over the resolved config
inputs (preserving unrelated inherited values), unlike TOML
`[run.inputs]` which still replaces wholesale.
- Manifest bundling and graph-level goal resolution render workflow
source with the effective inputs before structural scanning, so
input-driven `@prompt`, `import`, and `stack.child_workflow` paths get
bundled correctly.
- Persist raw `KEY=VALUE` strings on `ManifestArgs.input` so server-side
replay applies the same sparse overrides on top of merged config.
- Review-driven cleanups: shared `TemplateContext::for_input_scan`
helper for the recurring "render inputs but defer goal" idiom (replaces
4 sites), `#[derive(Default)]` on `ManifestBuildInput` to drop
boilerplate, inline trivial `apply_input_overrides` wrapper, drop a
redundant clone, and tighten the parser/test helpers.

## Test plan
- [ ] `cargo nextest run -p fabro-cli -p fabro-config -p fabro-server -p
fabro-template -p fabro-workflow`
- [ ] `cargo +nightly-2026-04-14 fmt --check --all`
- [ ] `cargo +nightly-2026-04-14 clippy -p fabro-cli -p fabro-config -p
fabro-server -p fabro-template -p fabro-workflow --all-targets -- -D
warnings`
- [ ] Smoke: `fabro run <workflow> -I key=value --input other=42`
overrides those keys while preserving unrelated inherited inputs
- [ ] Smoke: `-I` accepts strings, integers, floats, booleans, empty
values; rejects arrays, inline tables, datetimes; rejects missing `=`
and empty key
- [ ] Smoke: input-driven `@prompts/{{ inputs.foo }}` and
`stack.child_workflow="{{ inputs.bar }}/workflow.fabro"` paths bundle
correctly when overridden via `-I`

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 10:00:35 -04:00
..
src feat(cli): support sparse input overrides (#222) 2026-05-09 10:00:35 -04:00
tests feat(runs): merge command output streams 2026-05-07 22:07:13 -07:00
Cargo.toml feat(runs): own sandbox lifecycle 2026-05-08 18:38:08 -07:00
README.md refactor(types): remove stage status compatibility 2026-04-30 06:48:47 -04:00

fabro-workflow

A DOT-based pipeline runner for multi-stage AI workflows. Define workflows as Graphviz digraph files and execute them with pluggable handlers, conditional routing, human-in-the-loop gates, parallel branching, retry policies, and checkpoint-based recovery.

Key Concepts

  • Graph -- A directed graph parsed from DOT syntax containing nodes, edges, and attributes. The graph carries a goal describing the pipeline's purpose.
  • Node -- A workflow step. Graphviz shapes map to handler types (e.g., Mdiamond = start, Msquare = exit, box = agent, tab = prompt, diamond = conditional, hexagon = human gate, component = parallel).
  • Edge -- A connection between nodes with optional condition, label, weight, and fidelity attributes that control routing.
  • Handler -- An async trait implementation that executes a node and returns an Outcome. Built-in handlers include StartHandler, ExitHandler, AgentHandler, PromptHandler, ConditionalHandler, HumanHandler, ParallelHandler, FanInHandler, CommandHandler, and SubWorkflowHandler.
  • Outcome -- The result of executing a handler, carrying a StageOutcome (Success, Fail, PartialSuccess, Retry, Skipped), optional routing hints (preferred_label, suggested_next_ids), and context updates.
  • Context -- A thread-safe key-value store shared across pipeline stages, supporting snapshots and isolated cloning for parallel branches.
  • Interviewer -- A trait for human-in-the-loop interactions. Implementations include AutoApproveInterviewer, QueueInterviewer, CallbackInterviewer, ConsoleInterviewer, and RecordingInterviewer.
  • Checkpoint -- A serializable snapshot of execution state (completed nodes, context values) for crash recovery and resume.

Pipeline Definition

Pipelines are defined using Graphviz DOT syntax:

digraph MyPipeline {
    graph [goal="Implement and validate a feature"]
    rankdir=LR
    node [shape=box, timeout="900s"]

    start     [shape=Mdiamond, label="Start"]
    exit      [shape=Msquare, label="Exit"]
    plan      [label="Plan", prompt="Plan the implementation"]
    implement [label="Implement", prompt="Implement the plan"]
    validate  [label="Validate", prompt="Run tests"]
    gate      [shape=diamond, label="Tests passing?"]

    start -> plan -> implement -> validate -> gate
    gate -> exit      [label="Yes", condition="outcome=succeeded"]
    gate -> implement [label="No", condition="outcome!=succeeded"]
}

Usage

Parsing and Validating a Pipeline

use fabro_workflow::operations::{create, CreateOptions};

let dot_source = r#"digraph Simple {
    graph [goal="Run tests"]
    start [shape=Mdiamond]
    exit  [shape=Msquare]
    work  [shape=box, prompt="Run the test suite"]
    start -> work -> exit
}"#;

let validated = create(dot_source, CreateOptions::default())
    .expect("pipeline should parse");
validated.raise_on_errors().expect("pipeline should validate");
let (graph, _, _) = validated.into_parts();
assert_eq!(graph.name, "Simple");
assert_eq!(graph.goal(), "Run tests");

operations::create parses the DOT source, applies built-in transforms (variable expansion, stylesheet application, preamble injection), and returns diagnostics through Validated.

Running a Pipeline

use fabro_workflow::operations::start;
use fabro_workflow::pipeline;

// Use `operations::start(...)` for the full initialize -> execute -> retro -> finalize flow.
// Use `pipeline::initialize(...)` + `pipeline::execute(...)` when you need partial lifecycle control.

Custom Handlers

Implement the Handler trait to add custom node behavior:

use arc_workflows::handler::Handler;
use arc_workflows::context::Context;
use arc_workflows::graph::{Graph, Node};
use arc_workflows::outcome::Outcome;
use arc_workflows::error::ArcError;
use async_trait::async_trait;
use std::path::Path;

struct MyHandler;

#[async_trait]
impl Handler for MyHandler {
    async fn execute(
        &self,
        node: &Node,
        context: &Context,
        graph: &Graph,
        run_dir: &Path,
    ) -> Result<Outcome, ArcError> {
        // Custom logic here
        Ok(Outcome::success())
    }
}

Model Stylesheets

CSS-like stylesheets control LLM model assignment with specificity-based cascading:

digraph Styled {
    graph [
        goal="Build feature",
        model_stylesheet="
            * { model: claude-sonnet-4-5;}
            .code { model: claude-opus-4-6; }
            #critical_review { model: gpt-5.2;}
        "
    ]
    // ...
}

Selectors by specificity: * (universal, 0) < shape (1) < .class (2) < #id (3). Explicit node attributes are never overridden.

Condition Expressions

Edge conditions use a simple expression syntax for routing:

outcome=succeeded
outcome!=failed
outcome=succeeded && context.tests_passed=true
my_flag

Clauses support =, !=, and bare key truthiness checks, joined with &&.

Human-in-the-Loop Gates

Nodes with shape=hexagon or type="human" pause execution for human input. Outgoing edge labels become selectable options, with accelerator key parsing for patterns like [A] Approve and F) Fix.

Parallel Execution

Nodes with shape=component fan out to branches concurrently. Configurable join policies: wait_all (default), first_success.

Checkpoints and Resume

The engine saves a checkpoint after each node. Resume from a checkpoint with engine.run_from_checkpoint(&graph, &config, &checkpoint).

Architecture

parser (DOT -> AST -> Graph)
  -> transform (variable expansion, stylesheet, preamble)
    -> validation (14 lint rules)
      -> engine (execution loop with retry, edge selection, goal gates)
        -> handler (pluggable node executors)
          -> interviewer (human-in-the-loop I/O)