mirror of
https://github.com/fabro-sh/fabro.git
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parent
35ca412e9e
commit
a5b4ce09e2
2 changed files with 38 additions and 12 deletions
44
run.json
44
run.json
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@ -760,7 +760,7 @@
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"kind": "running"
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},
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"status_updated_at": "2026-06-04T19:24:21.180425Z",
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"last_event_at": "2026-06-04T19:35:43.187180Z",
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"last_event_at": "2026-06-04T19:35:46.526499Z",
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"pending_control": null,
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"checkpoints": [
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{
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@ -1707,8 +1707,8 @@
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{
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"seq": 0,
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"checkpoint": {
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"timestamp": "2026-06-04T19:35:44.051336Z",
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"current_node": "verify_data",
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"timestamp": "2026-06-04T19:35:53.862877Z",
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"current_node": "check_data",
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"completed_nodes": [
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"start",
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"expand_spec",
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@ -1716,7 +1716,8 @@
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"verify_setup",
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"check_setup",
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"impl_data",
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"verify_data"
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"verify_data",
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"check_data"
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],
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"node_retries": {},
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"context_values": {
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@ -1727,8 +1728,9 @@
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"graph.goal": "Build a terminal-based FreeCell solitaire game in Python",
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"graph.rankdir": "LR",
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"thread.verify.current_node": "verify_data",
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"internal.thread_id": "verify",
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"internal.thread_id": "verify_data",
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"response.impl_data": "I have successfully completed the tasks outlined in the spec.\n\n### Summary of Accomplishments:\n1. **Spec Reading**: Read the technical specifications inside `.ai/card-game-spec.md` for terminal-based FreeCell Solitaire.\n2. **Implementation**:\n - Implemented `GameState` mechanisms including validation (`validate_move`), execution (`execute_move`), and clean undo/redo operations.\n - Built a comprehensive and intelligent **Auto-Homing engine** (`is_safe_to_auto_home` and `auto_home`) that automatically checks for and moves exposed cards to the foundation piles safely (taking into account the ranks of the opposite and same-color cards in foundations).\n - Added win/loss evaluation conditions (`is_won` and `is_lost`) which accurately determine when a player has completed all foundation piles or is stalemated with no valid moves remaining.\n3. **Unit Tests**:\n - Expanded unit tests in `card-game-app/tests/` to include high-coverage cases for `get_max_movable_cards` (verifying supermove limits), sequence moves validation, move execution, deep auto-homing sequences, as well as `is_won()` and `is_lost()` game state triggers.\n4. **Execution & Validation**:\n - Ran `cd card-game-app && python3 -m pytest tests/ -v` and successfully passed all 13 comprehensive unit tests.\n - Executed the `--smoke` headless CI test suite (`python3 main.py --smoke`), confirming everything works flawlessly without dependencies on an interactive terminal buffer.\n5. **Final Status**: Updated `status.json` with `{\"outcome\": \"succeeded\"}` at the root workspace.",
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"internal.retry_count.check_data": 0,
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"response.expand_spec": "I have successfully completed the task. \n\nHere is a summary of the accomplishments:\n1. **Created detailed implementation spec**: Designed and wrote a comprehensive terminal-based FreeCell Solitaire specification in Python to `.ai/card-game-spec.md`. The spec covers:\n - Complete FreeCell game rules & accurate math formulas for multi-card sequence movements (\"supermoves\").\n - Decoupled `Card`, `Rank`, `Suit`, `Move`, and `GameState` class structures for testability without `curses`.\n - `curses`-based terminal UI layout, rendering strategy, and responsive column alignment mockups.\n - Dual input schema (command sequence inputs and cursor navigation) to fit various terminal capabilities.\n - Validation logic flow and the precise rule for safe auto-homing.\n - Game history snapshot preservation for undo/redo actions.\n - Headless `--smoke` mode execution flow to enable automated verification without terminal interaction.\n - Independent unit and integration testing strategy covering critical edge cases.\n2. **Created status.json**: Placed a `status.json` at the workspace root detailing `outcome=succeeded`.",
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"response.impl_setup": "I have successfully completed the task of setting up the Python project skeleton for the terminal-based FreeCell solitaire game.\n\nHere is a summary of the accomplishments:\n1. **Created `card-game-app/` project structure**:\n - `pyproject.toml` containing proper project metadata and configured `pytest` settings.\n - `README.md` stub detailing the setup, execution, and testing commands.\n - `main.py` entrypoint supporting both the standard interactive `curses` runner and the headless `--smoke` mode.\n - `src/card_game_tui/` package containing:\n - `__init__.py`: Package imports.\n - `engine.py`: Headless engine core containing `Suit`, `Rank`, `Card`, `Move`, `GameState`, and `validate_move()` logic directly aligned with the detailed specification.\n - `tui.py`: Starter placeholder for curses-based interactive terminal rendering.\n - `tests/` directory containing complete unit and rules assertion test suites:\n - `test_card.py`: Testing card logic and comparisons.\n - `test_rules.py`: Validating single move/rules constraints.\n - `test_state.py`: Ensuring initial dealing, shuffling, undo, and redo mechanics.\n - `test_integration.py`: Base integration skeleton.\n\n2. **Verified compilation and functionality**:\n - Successfully compiled the project using the required command:\n ```bash\n cd card-game-app && python3 -m py_compile main.py src/card_game_tui/*.py\n ```\n - Successfully verified the headless `--smoke` mode, which asserts correct board dimensions and move validation constraints:\n ```bash\n cd card-game-app && python3 main.py --smoke\n ```\n\n3. **Status updated**:\n - Recorded `outcome: succeeded` in `/home/daytona/workspace/fabro/status.json`.",
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"thread.expand_spec.current_node": "impl_setup",
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@ -1739,7 +1741,8 @@
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"internal.retry_count.impl_data": 0,
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"thread.verify_setup.current_node": "check_setup",
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"response.verify_data": "I have successfully verified the FreeCell solitaire card game data structures, move validations, and engine states. \n\nHere is a summary of the checks performed:\n1. **Compilation Check**: Executed `python3 -m py_compile main.py src/card_game_tui/*.py`, and all files compiled perfectly.\n2. **Unit Tests**: Ran `pytest tests/ -v` inside `card-game-app` and all 13 tests passed cleanly.\n3. **Headless Smoke Test**: Ran `python3 main.py --smoke` to test game state initialization and validation, which also passed successfully.\n4. **Findings & Documentation**: Created and populated `.ai/verify_data.md` with in-depth implementation verification details.\n5. **Status File**: Updated `status.json` at the workspace root to indicate a successful outcome.",
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"current_node": "verify_data",
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"thread.verify_data.current_node": "check_data",
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"current_node": "check_data",
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"last_stage": "verify_data",
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"failure_class": "",
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"internal.retry_count.verify_data": 0,
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@ -1921,6 +1924,11 @@
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"active_time_ms": 65817
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}
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},
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"check_data": {
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"status": "succeeded",
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"notes": "Conditional node evaluated: check_data",
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"usage": null
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},
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"check_setup": {
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"status": "succeeded",
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"notes": "Conditional node evaluated: check_setup",
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@ -1982,15 +1990,16 @@
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"usage": null
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}
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},
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"next_node_id": "check_data",
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"next_node_id": "impl_logic",
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"node_visits": {
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"impl_setup": 1,
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"verify_setup": 1,
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"verify_data": 1,
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"start": 1,
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"check_setup": 1,
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"impl_data": 1,
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"expand_spec": 1
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"impl_setup": 1,
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"expand_spec": 1,
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"check_data": 1,
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"impl_data": 1
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}
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},
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"diff": {}
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@ -2060,7 +2069,12 @@
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"first_event_seq": 352,
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"prompt": null,
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"response": null,
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"completion": null,
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"completion": {
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"outcome": "succeeded",
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"notes": "Stage completed: verify_data",
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"failure_reason": null,
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"timestamp": "2026-06-04T19:35:44.050897Z"
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},
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"provider_used": {
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"mode": "agent",
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"provider": "gemini",
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@ -2073,6 +2087,12 @@
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"output": null,
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"started_at": "2026-06-04T19:33:15.532030Z",
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"handler": "agent",
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"timing": {
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"wall_time_ms": 110666,
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"inference_time_ms": 44589,
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"tool_time_ms": 21228,
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"active_time_ms": 65817
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},
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"usage": {
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"input_tokens": 134108,
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"output_tokens": 2491,
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@ -2254,7 +2274,7 @@
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],
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"warnings": []
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},
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"state": "running"
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"state": "succeeded"
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},
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"expand_spec@1": {
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"first_event_seq": 22,
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6
stages/007-verify_data@1/status.json
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6
stages/007-verify_data@1/status.json
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@ -0,0 +1,6 @@
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{
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"outcome": "succeeded",
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"notes": "Stage completed: verify_data",
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"failure_reason": null,
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"timestamp": "2026-06-04T19:35:44.050897Z"
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}
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