⚒️ Generated with [Fabro](https://fabro.sh)
This commit is contained in:
Fabro 2026-06-04 17:48:52 -04:00
commit 7558930f4e
2 changed files with 488 additions and 0 deletions

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Create a concise implementation plan for the requested Python terminal card game.
Cover:
- Game rules and data structures (Card, Deck, Pile or equivalent state types)
- Terminal rendering approach using the standard-library curses module
- Input handling and move/action validation
- Win/loss detection
- UI layout
- Test strategy
Put all app files under card-game-app/. Include `python3 main.py --smoke` for non-interactive demo verification.
Write the plan to .ai/card-game-fast-plan.md.
Write status.json at workspace root: outcome=succeeded if the plan is complete, outcome=failed with failure_reason otherwise."
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Build the complete app under card-game-app/ in one focused pass:
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- tests/ package
- README.md
Implement:
- Card, Deck, Pile, or equivalent game-state types
- Requested game rules: initial setup/deal where applicable, move/action validation, auto-complete or helper actions where applicable, win/loss condition, undo
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- --smoke mode that imports the app, creates a game, renders a text snapshot or summary, and exits without curses interaction
Run:
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Write status.json at workspace root: outcome=succeeded if the app builds, tests pass, and smoke mode works, outcome=failed with failure_reason otherwise."
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Run:
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Check:
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- It uses curses for the interactive TUI
- It implements the requested game rules
- README.md explains setup, run, tests, and controls
- No generated files are outside card-game-app/ except .ai/ reports and root status.json
Write findings to .ai/card-game-fast-verify.md.
Write status.json at workspace root: outcome=succeeded if the app is demo-ready, outcome=failed with specific missing or broken items."
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Write status.json at workspace root: outcome=succeeded if all issues are fixed, outcome=failed with failure_reason otherwise."
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start -> plan_app -> implement_app -> verify_app
verify_app -> exit [condition="outcome=succeeded"]
verify_app -> fix_app [condition="outcome=failed", label="Fix"]
verify_app -> fix_app [label="Fallback"]
fix_app -> verify_app
}

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