mirror of
https://github.com/fabro-sh/fabro.git
synced 2026-10-06 02:48:25 +00:00
parent
150af3f072
commit
55966d0d0c
2 changed files with 35 additions and 9 deletions
38
run.json
38
run.json
|
|
@ -760,7 +760,7 @@
|
|||
"kind": "running"
|
||||
},
|
||||
"status_updated_at": "2026-06-04T19:37:42.485663Z",
|
||||
"last_event_at": "2026-06-04T19:55:47.358643Z",
|
||||
"last_event_at": "2026-06-04T19:56:02.129698Z",
|
||||
"pending_control": null,
|
||||
"checkpoints": [
|
||||
{
|
||||
|
|
@ -6664,8 +6664,8 @@
|
|||
{
|
||||
"seq": 0,
|
||||
"checkpoint": {
|
||||
"timestamp": "2026-06-04T19:55:47.440820Z",
|
||||
"current_node": "review",
|
||||
"timestamp": "2026-06-04T19:56:02.238711Z",
|
||||
"current_node": "check_review",
|
||||
"completed_nodes": [
|
||||
"start",
|
||||
"expand_spec",
|
||||
|
|
@ -6684,7 +6684,8 @@
|
|||
"impl_integration",
|
||||
"verify_integration",
|
||||
"check_integration",
|
||||
"review"
|
||||
"review",
|
||||
"check_review"
|
||||
],
|
||||
"node_retries": {},
|
||||
"context_values": {
|
||||
|
|
@ -6708,7 +6709,7 @@
|
|||
"graph.fallback_retry_target": "impl_logic",
|
||||
"internal.retry_count.start": 0,
|
||||
"response.expand_spec": "I have successfully written a comprehensive, detailed implementation specification for building a terminal-based FreeCell Solitaire game in Python.\n\nThe spec has been written to:\n- **Specification Document**: `.ai/card-game-spec.md`\n- **Execution Status**: `status.json` with `\"outcome\": \"succeeded\"`\n\n### Key Specification Highlights:\n1. **Core Domain Model & Game Logic**: Complete decoupling from the curses framework. Classes like `Card`, `Suit`, `Rank`, `Deck`, `Position`, and `GameState` manage state transitions, move constraints, and game rules natively and cleanly, making them fully testable in headless CI environments.\n2. **Move Validation & Rule Logic**: Enforces all FreeCell moves, empty pile behavior, card stacking (alternating colors and descending ranks), and includes the mathematical sequence-movement rule constraint formula: \n $$\\text{Max Cards} = (1 + \\text{Empty Free Cells}) \\times 2^{\\text{Empty Tableau Columns}}$$\n3. **Auto-Homing Mechanics**: An optional, safe automated helper that automatically moves cards to the foundations once they can no longer act as sequence-building stepping stones.\n4. **Interactive Curses UI/TUI**: A detailed layout conforming to $80 \\times 24$ terminal dimensions using memory-efficient double-buffered updates via curses, rich color pair rendering for Red vs Black suits, and a versatile keyboard cursor-based layout navigation system.\n5. **Non-Interactive Smoke Mode**: Specifies the exact behavior of `python3 main.py --smoke` for fast automated integration checks without launching interactive screens.\n6. **Robust Testing Strategy**: Details unit tests covering edge cases for game rules, deterministic seed validation, and UI input mocking scenarios.",
|
||||
"internal.thread_id": "hard",
|
||||
"internal.thread_id": "review",
|
||||
"internal.retry_count.impl_setup": 0,
|
||||
"response.verify_ui": "I have successfully verified the FreeCell Terminal UI and completed all the requirements:\n\n1. **Smoke Mode Validation**:\n Running `python3 main.py --smoke` executes a deterministic, non-interactive validation flow successfully and outputs:\n ```\n Running non-interactive smoke test probe...\n Initialized GameState with seed 42\n Validating move from Tableau 0 to FreeCell 0: True\n Executed move from Tableau 0 to FreeCell 0: True\n Win checked: False\n SMOKE TEST SUCCESSFUL\n ```\n\n2. **Clean UI Import Check**:\n The TUI module (`src/card_game_tui/tui.py`) was verified to separate `curses` initialization into its run loop. Thus, it is fully importable in standard non-interactive/CI environments without raising errors or requiring a TTY.\n\n3. **Board Rendering Helpers Tests**:\n All board rendering helpers in `src/card_game_tui/render.py` are comprehensively tested via `tests/test_render.py` with 100% code coverage.\n\n4. **Controls Documentation**:\n Updated the game's `README.md` to include a clear, detailed, and formatted **Controls & Keyboard Shortcuts** section for players.\n\n5. **Written Results**:\n - Verification findings were compiled and written to `.ai/verify_ui.md`.\n - The final success status was registered in the workspace root's `status.json`.",
|
||||
"internal.node_visit_count": 1,
|
||||
|
|
@ -6724,18 +6725,20 @@
|
|||
"internal.retry_count.verify_ui": 0,
|
||||
"internal.retry_count.check_logic": 0,
|
||||
"internal.retry_count.verify_logic": 0,
|
||||
"internal.retry_count.check_review": 0,
|
||||
"thread.check_ui.current_node": "impl_integration",
|
||||
"response.impl_integration": "I have successfully finalized the terminal-based FreeCell Solitaire game in Python! Here is a summary of the integration and verification work performed:\n\n### Summary of Completed Integration Work:\n1. **Interactive and Non-Interactive Modes**: \n - `main.py` is fully wired to launch the interactive curses-based FreeCell Solitaire game (`python3 main.py`).\n - The non-interactive `--smoke` mode (`python3 main.py --smoke`) runs successfully and returns code `0` on victory-probing verification, making it fully automation-friendly.\n2. **Game Rules & Logic Verification**:\n - Built a deterministic seed generator for infinite unique hands (e.g., standard seed `42`).\n - Implemented rigorous movement constraint checks (suit colors, descending sequences, empty slot logic).\n - Designed exact capacity validation (maximum movable cards in a sequence dynamically based on freecells and transit empty columns).\n - Engineered an advanced **Auto-Homing system** that automatically clears cards up to the foundations safely under FreeCell rules, along with a full **Undo/Redo history stack** that correctly reverts both manual and auto-homed moves.\n - Comprehensive win and loss detection to alert players when they succeed or get locked out of legal moves.\n3. **Controls & Instructions**:\n - `README.md` contains comprehensive instructions on how to install, run tests, play, and navigate the TUI using arrow keys/WASD/HJKL, pick/drop cards with Space/Enter, and adjust move counts using `[-/+]` keys.\n4. **Clean Code & Workspace Boundaries**:\n - Confirmed all tests pass with excellent coverage (24 automated tests).\n - Ensured no generated files reside outside `card-game-app/` except for the `.ai/` reports and root `status.json`.\n - Updated `/home/daytona/workspace/fabro/status.json` with `{\"outcome\": \"succeeded\"}`.",
|
||||
"internal.retry_count.verify_data": 0,
|
||||
"last_stage": "review",
|
||||
"internal.retry_count.impl_ui": 0,
|
||||
"response.verify_integration": "I have successfully verified the final integration of the FreeCell solitaire game.\n\nHere is a summary of the verification steps performed:\n\n1. **Automated Test Suite Execution**: \n - Ran `python3 -m pytest tests/ -v` in the `card-game-app/` directory.\n - All **24 tests passed** successfully in 0.02s.\n2. **Bytecode Compilation Check**: \n - Ran `python3 -m py_compile main.py src/card_game_tui/*.py` to ensure all source files compile perfectly without any syntax or import errors.\n3. **Smoke Test Probe**: \n - Ran `python3 main.py --smoke` to verify initialization, move validation, move execution, and win condition checks in a non-interactive mode. The smoke test completed successfully with exit code 0.\n4. **Documentation Check**: \n - Inspected `card-game-app/README.md` to confirm it includes clear instructions on setup (Python requirements), run command (`python3 main.py`), test commands (`pytest`), and detailed keyboard shortcuts and controls.\n5. **Report & Status Files**: \n - Written findings to `.ai/verify_integration.md`.\n - Updated `status.json` with `{\"outcome\": \"succeeded\"}` at the workspace root.",
|
||||
"current_node": "review",
|
||||
"current_node": "check_review",
|
||||
"internal.retry_count.verify_integration": 0,
|
||||
"thread.verify_logic.current_node": "check_logic",
|
||||
"last_response": "I have successfully reviewed the complete FreeCell card game app against the technical specification in `.ai/card-game-spec.md`.\n\nHere is the confirmation of all key items:\n1. **Application Location**",
|
||||
"internal.retry_count.expand_spec": 0,
|
||||
"thread.verify_ui.current_node": "check_ui",
|
||||
"thread.review.current_node": "check_review",
|
||||
"internal.fidelity": "compact",
|
||||
"internal.retry_count.verify_setup": 0,
|
||||
"graph.retry_target": "impl_setup",
|
||||
|
|
@ -7070,6 +7073,11 @@
|
|||
"notes": "Conditional node evaluated: check_data",
|
||||
"usage": null
|
||||
},
|
||||
"check_review": {
|
||||
"status": "succeeded",
|
||||
"notes": "Conditional node evaluated: check_review",
|
||||
"usage": null
|
||||
},
|
||||
"expand_spec": {
|
||||
"status": "succeeded",
|
||||
"context_updates": {
|
||||
|
|
@ -7282,13 +7290,14 @@
|
|||
}
|
||||
}
|
||||
},
|
||||
"next_node_id": "check_review",
|
||||
"next_node_id": "exit",
|
||||
"node_visits": {
|
||||
"check_logic": 1,
|
||||
"impl_logic": 1,
|
||||
"verify_logic": 1,
|
||||
"check_setup": 1,
|
||||
"verify_setup": 1,
|
||||
"check_review": 1,
|
||||
"verify_ui": 1,
|
||||
"impl_data": 1,
|
||||
"impl_ui": 1,
|
||||
|
|
@ -7439,7 +7448,12 @@
|
|||
"first_event_seq": 1033,
|
||||
"prompt": null,
|
||||
"response": null,
|
||||
"completion": null,
|
||||
"completion": {
|
||||
"outcome": "succeeded",
|
||||
"notes": "Stage completed: review",
|
||||
"failure_reason": null,
|
||||
"timestamp": "2026-06-04T19:55:47.440679Z"
|
||||
},
|
||||
"provider_used": {
|
||||
"mode": "agent",
|
||||
"provider": "gemini",
|
||||
|
|
@ -7452,6 +7466,12 @@
|
|||
"output": null,
|
||||
"started_at": "2026-06-04T19:54:18.493716Z",
|
||||
"handler": "agent",
|
||||
"timing": {
|
||||
"wall_time_ms": 88946,
|
||||
"inference_time_ms": 51623,
|
||||
"tool_time_ms": 20879,
|
||||
"active_time_ms": 72502
|
||||
},
|
||||
"usage": {
|
||||
"input_tokens": 210159,
|
||||
"output_tokens": 2279,
|
||||
|
|
@ -7633,7 +7653,7 @@
|
|||
],
|
||||
"warnings": []
|
||||
},
|
||||
"state": "running"
|
||||
"state": "succeeded"
|
||||
},
|
||||
"expand_spec@1": {
|
||||
"first_event_seq": 22,
|
||||
|
|
|
|||
6
stages/018-review@1/status.json
Normal file
6
stages/018-review@1/status.json
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"outcome": "succeeded",
|
||||
"notes": "Stage completed: review",
|
||||
"failure_reason": null,
|
||||
"timestamp": "2026-06-04T19:55:47.440679Z"
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue