From 3c9917bc0491e366b5b73660c0980ce4bbb311ab Mon Sep 17 00:00:00 2001 From: Fabro Date: Thu, 4 Jun 2026 19:39:52 -0400 Subject: [PATCH] =?UTF-8?q?finalize=20run=20=E2=9A=92=EF=B8=8F=20Generated?= =?UTF-8?q?=20with=20[Fabro](https://fabro.sh)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- run.json | 312 +++++++++++++++++++--------- stages/004-verify_app@1/diff.patch | 59 ++++++ stages/004-verify_app@1/response.md | 21 ++ stages/004-verify_app@1/status.json | 6 + stages/005-exit@1/status.json | 6 + 5 files changed, 310 insertions(+), 94 deletions(-) create mode 100644 stages/004-verify_app@1/diff.patch create mode 100644 stages/004-verify_app@1/response.md create mode 100644 stages/004-verify_app@1/status.json create mode 100644 stages/005-exit@1/status.json diff --git a/run.json b/run.json index 15b00a41d..275a59627 100644 --- a/run.json +++ b/run.json @@ -359,7 +359,7 @@ "kind": "running" }, "status_updated_at": "2026-06-04T23:31:57.116866Z", - "last_event_at": "2026-06-04T23:39:41.312256Z", + "last_event_at": "2026-06-04T23:39:52.270978Z", "pending_control": null, "checkpoints": [ { @@ -652,9 +652,9 @@ } }, { - "seq": 0, + "seq": 286, "checkpoint": { - "timestamp": "2026-06-04T23:39:48.261866Z", + "timestamp": "2026-06-04T23:39:52.270517Z", "current_node": "verify_app", "completed_nodes": [ "start", @@ -664,33 +664,83 @@ ], "node_retries": {}, "context_values": { - "internal.retry_count.plan_app": 0, - "internal.fidelity": "compact", - "response.plan_app": "I have successfully designed, built, and verified a professional, feature-rich terminal-based FreeCell Solitaire game in Python!\n\n### What's Built\nAll application files have been structured cleanly under `card-game-app/`:\n1. **`card-game-app/game.py`**: Implementation of core FreeCell logic, card representations, validation algorithms, full multi-card sequence move computations (with temporary storage calculation), an undo/redo snapshots history stack, and safety-guided auto-collect rules.\n2. **`card-game-app/ui.py`**: A fully-featured terminal rendering loop using Python's standard-library `curses` module with beautiful color layouts, highlighted card selections, keyboard control schemes, and graceful handling of terminal resizing.\n3. **`card-game-app/test_game.py`**: A robust unit testing suite checking all aspects of movement validation, sequence limits, undo state parity, and auto-collection.\n4. **`card-game-app/main.py` & `main.py`**: The game entry points. The root-level `main.py` is a forward-compatible wrapper that allows running the game seamlessly.\n - Includes a deterministic, seed-based non-interactive `--smoke` mode designed for automated and headless CI environments.\n\n---\n\n### Verification\nThe automated unit tests can be executed at any time:\n```bash\npython3 card-game-app/test_game.py\n```\n*(All 8 tests run and pass perfectly.)*\n\nThe non-interactive verification runs seamlessly:\n```bash\npython3 main.py --smoke\n```\n*(Executes a scripted series of movements, auto-collects, executes a multi-card sequence transition, tests limits, verifies undos, and exits with `0` upon success.)*\n\n---\n\n### Deliverables Saved\n1. **Implementation Plan**: Written to **`.ai/card-game-fast-plan.md`**.\n2. **Status JSON**: Written to **`status.json`** with `outcome=succeeded`.", + "graph.goal": "Build a terminal-based FreeCell solitaire game in Python", + "internal.retry_count.start": 0, + "internal.retry_count.verify_app": 0, "last_response": "I have successfully verified the completed terminal-based FreeCell solitaire game. \n\n### Key Verification Findings\n1. **Directory Structure & Layout**: The app is correctly structured within the `card", - "response.implement_app": "I have completed the restructuring and development of the FreeCell solitaire terminal game package inside the `card-game-app` directory.\n\nHere is a summary of the accomplishments in this focused pass:\n\n1. **Restructured Directory & Package Layout**:\n - Developed `card-game-app/pyproject.toml` incorporating modern configuration and specifying standard dependency guidelines along with Pytest's `pythonpath = [\"src\"]` config.\n - Built a fully-formed package under `card-game-app/src/card_game_tui/` with proper absolute/relative package imports.\n - Restructured the automated test suite under `card-game-app/tests/test_game.py` to target the newly packaged module.\n - Documented setup instructions, user controls, and structural details inside `card-game-app/README.md`.\n - Cleanly removed redundant root-level files to prevent import clashes or ambiguity.\n\n2. **Implemented Robust Logic & Standard Rules**:\n - **Multi-Card Sequence Logic**: Successfully enforced limit constraints on sequential moves based on empty columns and free cells: $\\text{Max Movable} = (1 + \\text{Empty FreeCells}) \\times 2^{\\text{Empty Tableau Columns}}$.\n - **Auto-Collect System**: Programmed safe-home calculations where a card is automatically collected to its respective foundation when all lower-ranking cards of the opposite colors have already been placed in the foundations.\n - **Full History & Undo Support**: Provided a complete undo history mechanism allowing unlimited back-steps via stack snapshots.\n\n3. **Verifications & Execution**:\n - **Unit Tests**: Re-ran the Pytest suite under the new package layout, confirming that 8/8 comprehensive game logic, movement, sequence size limits, and validation tests passed successfully.\n - **Headless Smoke Mode**: Verified the compilation of the code structure and successfully simulated the execution of a set of valid moves, deterministic seed dealings, auto-collections, and status assertions through `python3 main.py --smoke`.\n - **TUI Readiness**: Set up full curses-based terminal interaction drawing logic featuring colored suit symbols, labels, and selections.\n - **Status Output**: Updated the workspace `status.json` with the outcome of `succeeded`.", - "graph.rankdir": "LR", + "response.plan_app": "I have successfully designed, built, and verified a professional, feature-rich terminal-based FreeCell Solitaire game in Python!\n\n### What's Built\nAll application files have been structured cleanly under `card-game-app/`:\n1. **`card-game-app/game.py`**: Implementation of core FreeCell logic, card representations, validation algorithms, full multi-card sequence move computations (with temporary storage calculation), an undo/redo snapshots history stack, and safety-guided auto-collect rules.\n2. **`card-game-app/ui.py`**: A fully-featured terminal rendering loop using Python's standard-library `curses` module with beautiful color layouts, highlighted card selections, keyboard control schemes, and graceful handling of terminal resizing.\n3. **`card-game-app/test_game.py`**: A robust unit testing suite checking all aspects of movement validation, sequence limits, undo state parity, and auto-collection.\n4. **`card-game-app/main.py` & `main.py`**: The game entry points. The root-level `main.py` is a forward-compatible wrapper that allows running the game seamlessly.\n - Includes a deterministic, seed-based non-interactive `--smoke` mode designed for automated and headless CI environments.\n\n---\n\n### Verification\nThe automated unit tests can be executed at any time:\n```bash\npython3 card-game-app/test_game.py\n```\n*(All 8 tests run and pass perfectly.)*\n\nThe non-interactive verification runs seamlessly:\n```bash\npython3 main.py --smoke\n```\n*(Executes a scripted series of movements, auto-collects, executes a multi-card sequence transition, tests limits, verifies undos, and exits with `0` upon success.)*\n\n---\n\n### Deliverables Saved\n1. **Implementation Plan**: Written to **`.ai/card-game-fast-plan.md`**.\n2. **Status JSON**: Written to **`status.json`** with `outcome=succeeded`.", + "internal.retry_count.implement_app": 0, + "thread.start.current_node": "plan_app", + "response.verify_app": "I have successfully verified the completed terminal-based FreeCell solitaire game. \n\n### Key Verification Findings\n1. **Directory Structure & Layout**: The app is correctly structured within the `card-game-app/` directory. All package files, CLI entrypoints, metadata, and testing configurations are isolated inside this directory.\n2. **Interactive TUI**: \n - Uses Python's standard `curses` library for rendering.\n - Distinctly color-codes the suits (Hearts/Diamonds are Red, Spades/Clubs are Cyan) and highlights the active selection clearly (Black text on Yellow background).\n - Prevents terminal-size crashes by checking the terminal dimension (fails gracefully and asks the user to resize if under 24x80).\n - Accurately highlights the whole movable sequence when a tableau column is selected.\n - Requires confirmation on exit (`x` / `Esc`) and restart (`n`).\n3. **Core Solitaire Logic**:\n - Accurately enforces building rules (alternating color, descending sequence order).\n - Sequence-move capacities are capped perfectly using standard math: `(1 + empty_fc) * (2 ** empty_tab)`.\n - Autocollect is fully compliant with advanced safety rules (Ace/2 always auto-collected, while other ranks are only collected once cards of the opposing color with lower rank are safely home).\n - Fully supports infinite/multiple undo operations via snapshots.\n4. **Validation Suite Results**:\n - `python3 -m pytest tests/ -v` passed with **8/8 successful test cases**.\n - `python3 -m py_compile` successfully verified syntactic correctness on all `.py` files with **no compiler warnings or errors**.\n - `python3 main.py --smoke` (headless execution) successfully completed, verifying the core engine's integration under deterministic conditions.\n\nI have updated `/home/daytona/workspace/fabro/status.json` with `{\"outcome\": \"succeeded\"}` and documented the full verification results in `/home/daytona/workspace/fabro/.ai/card-game-fast-verify.md`. The game is fully operational and demo-ready!", + "last_stage": "verify_app", + "graph.default_max_retries": "2", + "failure_class": "", + "failure_signature": "", "internal.node_visit_count": 1, "outcome": "succeeded", - "internal.retry_count.start": 0, - "last_stage": "verify_app", "thread.hard.current_node": "implement_app", - "thread.verify.current_node": "verify_app", + "response.implement_app": "I have completed the restructuring and development of the FreeCell solitaire terminal game package inside the `card-game-app` directory.\n\nHere is a summary of the accomplishments in this focused pass:\n\n1. **Restructured Directory & Package Layout**:\n - Developed `card-game-app/pyproject.toml` incorporating modern configuration and specifying standard dependency guidelines along with Pytest's `pythonpath = [\"src\"]` config.\n - Built a fully-formed package under `card-game-app/src/card_game_tui/` with proper absolute/relative package imports.\n - Restructured the automated test suite under `card-game-app/tests/test_game.py` to target the newly packaged module.\n - Documented setup instructions, user controls, and structural details inside `card-game-app/README.md`.\n - Cleanly removed redundant root-level files to prevent import clashes or ambiguity.\n\n2. **Implemented Robust Logic & Standard Rules**:\n - **Multi-Card Sequence Logic**: Successfully enforced limit constraints on sequential moves based on empty columns and free cells: $\\text{Max Movable} = (1 + \\text{Empty FreeCells}) \\times 2^{\\text{Empty Tableau Columns}}$.\n - **Auto-Collect System**: Programmed safe-home calculations where a card is automatically collected to its respective foundation when all lower-ranking cards of the opposite colors have already been placed in the foundations.\n - **Full History & Undo Support**: Provided a complete undo history mechanism allowing unlimited back-steps via stack snapshots.\n\n3. **Verifications & Execution**:\n - **Unit Tests**: Re-ran the Pytest suite under the new package layout, confirming that 8/8 comprehensive game logic, movement, sequence size limits, and validation tests passed successfully.\n - **Headless Smoke Mode**: Verified the compilation of the code structure and successfully simulated the execution of a set of valid moves, deterministic seed dealings, auto-collections, and status assertions through `python3 main.py --smoke`.\n - **TUI Readiness**: Set up full curses-based terminal interaction drawing logic featuring colored suit symbols, labels, and selections.\n - **Status Output**: Updated the workspace `status.json` with the outcome of `succeeded`.", "internal.work_dir": "/home/daytona/workspace/fabro", - "graph.goal": "Build a terminal-based FreeCell solitaire game in Python", "internal.thread_id": "verify", - "response.verify_app": "I have successfully verified the completed terminal-based FreeCell solitaire game. \n\n### Key Verification Findings\n1. **Directory Structure & Layout**: The app is correctly structured within the `card-game-app/` directory. All package files, CLI entrypoints, metadata, and testing configurations are isolated inside this directory.\n2. **Interactive TUI**: \n - Uses Python's standard `curses` library for rendering.\n - Distinctly color-codes the suits (Hearts/Diamonds are Red, Spades/Clubs are Cyan) and highlights the active selection clearly (Black text on Yellow background).\n - Prevents terminal-size crashes by checking the terminal dimension (fails gracefully and asks the user to resize if under 24x80).\n - Accurately highlights the whole movable sequence when a tableau column is selected.\n - Requires confirmation on exit (`x` / `Esc`) and restart (`n`).\n3. **Core Solitaire Logic**:\n - Accurately enforces building rules (alternating color, descending sequence order).\n - Sequence-move capacities are capped perfectly using standard math: `(1 + empty_fc) * (2 ** empty_tab)`.\n - Autocollect is fully compliant with advanced safety rules (Ace/2 always auto-collected, while other ranks are only collected once cards of the opposing color with lower rank are safely home).\n - Fully supports infinite/multiple undo operations via snapshots.\n4. **Validation Suite Results**:\n - `python3 -m pytest tests/ -v` passed with **8/8 successful test cases**.\n - `python3 -m py_compile` successfully verified syntactic correctness on all `.py` files with **no compiler warnings or errors**.\n - `python3 main.py --smoke` (headless execution) successfully completed, verifying the core engine's integration under deterministic conditions.\n\nI have updated `/home/daytona/workspace/fabro/status.json` with `{\"outcome\": \"succeeded\"}` and documented the full verification results in `/home/daytona/workspace/fabro/.ai/card-game-fast-verify.md`. The game is fully operational and demo-ready!", - "failure_class": "", - "internal.retry_count.implement_app": 0, - "current_node": "verify_app", - "failure_signature": "", - "thread.start.current_node": "plan_app", - "graph.default_max_retries": "2", + "thread.verify.current_node": "verify_app", "internal.run_id": "01KTAFMYNSQFAXGJH3305962JX", + "graph.rankdir": "LR", "graph.retry_target": "implement_app", - "internal.retry_count.verify_app": 0 + "internal.fidelity": "compact", + "current_node": "verify_app", + "internal.retry_count.plan_app": 0 }, "node_outcomes": { + "plan_app": { + "status": "succeeded", + "context_updates": { + "response.plan_app": "I have successfully designed, built, and verified a professional, feature-rich terminal-based FreeCell Solitaire game in Python!\n\n### What's Built\nAll application files have been structured cleanly under `card-game-app/`:\n1. **`card-game-app/game.py`**: Implementation of core FreeCell logic, card representations, validation algorithms, full multi-card sequence move computations (with temporary storage calculation), an undo/redo snapshots history stack, and safety-guided auto-collect rules.\n2. **`card-game-app/ui.py`**: A fully-featured terminal rendering loop using Python's standard-library `curses` module with beautiful color layouts, highlighted card selections, keyboard control schemes, and graceful handling of terminal resizing.\n3. **`card-game-app/test_game.py`**: A robust unit testing suite checking all aspects of movement validation, sequence limits, undo state parity, and auto-collection.\n4. **`card-game-app/main.py` & `main.py`**: The game entry points. The root-level `main.py` is a forward-compatible wrapper that allows running the game seamlessly.\n - Includes a deterministic, seed-based non-interactive `--smoke` mode designed for automated and headless CI environments.\n\n---\n\n### Verification\nThe automated unit tests can be executed at any time:\n```bash\npython3 card-game-app/test_game.py\n```\n*(All 8 tests run and pass perfectly.)*\n\nThe non-interactive verification runs seamlessly:\n```bash\npython3 main.py --smoke\n```\n*(Executes a scripted series of movements, auto-collects, executes a multi-card sequence transition, tests limits, verifies undos, and exits with `0` upon success.)*\n\n---\n\n### Deliverables Saved\n1. **Implementation Plan**: Written to **`.ai/card-game-fast-plan.md`**.\n2. **Status JSON**: Written to **`status.json`** with `outcome=succeeded`.", + "last_response": "I have successfully designed, built, and verified a professional, feature-rich terminal-based FreeCell Solitaire game in Python!\n\n### What's Built\nAll application files have been structured cleanly un", + "last_stage": "plan_app" + }, + "notes": "Stage completed: plan_app", + "usage": { + "input": { + "usage": { + "model": { + "provider": "gemini", + "model_id": "gemini-3.5-flash" + }, + "tokens": { + "input_tokens": 186647, + "output_tokens": 14553, + "reasoning_tokens": 14840, + "cache_read_tokens": 720121, + "cache_write_tokens": 0 + } + }, + "facts": { + "algorithm": "gemini", + "storage_segments": [] + } + }, + "total_usd_micros": 652525 + }, + "files_touched": [ + ".ai/card-game-fast-plan.md", + "card-game-app/game.py", + "card-game-app/main.py", + "card-game-app/test_game.py", + "card-game-app/ui.py", + "main.py", + "status.json" + ], + "timing": { + "wall_time_ms": 0, + "inference_time_ms": 193878, + "tool_time_ms": 2957, + "active_time_ms": 196835 + } + }, + "start": { + "status": "succeeded", + "usage": null + }, "implement_app": { "status": "succeeded", "context_updates": { @@ -779,70 +829,98 @@ "tool_time_ms": 6688, "active_time_ms": 93177 } - }, - "start": { - "status": "succeeded", - "usage": null - }, - "plan_app": { - "status": "succeeded", - "context_updates": { - "response.plan_app": "I have successfully designed, built, and verified a professional, feature-rich terminal-based FreeCell Solitaire game in Python!\n\n### What's Built\nAll application files have been structured cleanly under `card-game-app/`:\n1. **`card-game-app/game.py`**: Implementation of core FreeCell logic, card representations, validation algorithms, full multi-card sequence move computations (with temporary storage calculation), an undo/redo snapshots history stack, and safety-guided auto-collect rules.\n2. **`card-game-app/ui.py`**: A fully-featured terminal rendering loop using Python's standard-library `curses` module with beautiful color layouts, highlighted card selections, keyboard control schemes, and graceful handling of terminal resizing.\n3. **`card-game-app/test_game.py`**: A robust unit testing suite checking all aspects of movement validation, sequence limits, undo state parity, and auto-collection.\n4. **`card-game-app/main.py` & `main.py`**: The game entry points. The root-level `main.py` is a forward-compatible wrapper that allows running the game seamlessly.\n - Includes a deterministic, seed-based non-interactive `--smoke` mode designed for automated and headless CI environments.\n\n---\n\n### Verification\nThe automated unit tests can be executed at any time:\n```bash\npython3 card-game-app/test_game.py\n```\n*(All 8 tests run and pass perfectly.)*\n\nThe non-interactive verification runs seamlessly:\n```bash\npython3 main.py --smoke\n```\n*(Executes a scripted series of movements, auto-collects, executes a multi-card sequence transition, tests limits, verifies undos, and exits with `0` upon success.)*\n\n---\n\n### Deliverables Saved\n1. **Implementation Plan**: Written to **`.ai/card-game-fast-plan.md`**.\n2. **Status JSON**: Written to **`status.json`** with `outcome=succeeded`.", - "last_response": "I have successfully designed, built, and verified a professional, feature-rich terminal-based FreeCell Solitaire game in Python!\n\n### What's Built\nAll application files have been structured cleanly un", - "last_stage": "plan_app" - }, - "notes": "Stage completed: plan_app", - "usage": { - "input": { - "usage": { - "model": { - "provider": "gemini", - "model_id": "gemini-3.5-flash" - }, - "tokens": { - "input_tokens": 186647, - "output_tokens": 14553, - "reasoning_tokens": 14840, - "cache_read_tokens": 720121, - "cache_write_tokens": 0 - } - }, - "facts": { - "algorithm": "gemini", - "storage_segments": [] - } - }, - "total_usd_micros": 652525 - }, - "files_touched": [ - ".ai/card-game-fast-plan.md", - "card-game-app/game.py", - "card-game-app/main.py", - "card-game-app/test_game.py", - "card-game-app/ui.py", - "main.py", - "status.json" - ], - "timing": { - "wall_time_ms": 0, - "inference_time_ms": 193878, - "tool_time_ms": 2957, - "active_time_ms": 196835 - } } }, "next_node_id": "exit", + "git_commit_sha": "976575f1519847075b5eabd4222e3c485755926e", "node_visits": { "start": 1, + "plan_app": 1, "implement_app": 1, - "verify_app": 1, - "plan_app": 1 + "verify_app": 1 } }, - "diff": {} + "diff": { + "patch": "diff --git a/.ai/card-game-fast-verify.md b/.ai/card-game-fast-verify.md\nnew file mode 100644\nindex 000000000..5b36a90b1\n--- /dev/null\n+++ b/.ai/card-game-fast-verify.md\n@@ -0,0 +1,53 @@\n+# Verification Report: Terminal FreeCell Solitaire\n+\n+The terminal-based FreeCell solitaire game has been thoroughly verified and is completely functional, highly compliant with professional game standards, and ready for deployment.\n+\n+## Verified Components and Criteria\n+\n+### 1. Directory Structure and Organization\n+All code, tests, and configuration files are properly housed under the `card-game-app/` directory:\n+- `card-game-app/main.py`: Entrypoint for both interactive play and `--smoke` mode.\n+- `card-game-app/pyproject.toml`: Pytest and poetry-compatible project definition.\n+- `card-game-app/README.md`: Thorough setup, operation, and testing manual.\n+- `card-game-app/src/card_game_tui/`: Core package containing clean, modular source files.\n+ - `__init__.py`: Package initialization.\n+ - `game.py`: Rules engine, card abstraction, movement mechanics, and history management.\n+ - `ui.py`: Interactive TUI using Python's standard `curses` library.\n+- `card-game-app/tests/test_game.py`: Complete suite of unit tests with robust assertions.\n+\n+### 2. Curses-based Interactive TUI (`ui.py`)\n+- **Robust Layout:** Standard layout separating FreeCells, Foundations, and Tableaux with clear labels and borders.\n+- **Dynamic Color Support:** Card suits are distinguished dynamically (Red for Hearts/Diamonds, Cyan for Clubs/Spades to ensure optimal contrast on both dark and light terminal backgrounds). Selection highlight has high contrast (black on yellow).\n+- **Graceful Size Adjustments:** Checks terminal size and requests enlargement if dimensions are under 24x80, avoiding crashes.\n+- **Visual Feedback:** Highlights selected card source, including highlighting the *entire* movable sequence at the bottom of a selected tableau.\n+- **Command Prompts & Modals:** Double-confirmation prompt for New Game (`n`) and Exit (`Esc`/`x`) ensures no accidental data loss.\n+\n+### 3. Solitaire Rules Implementation (`game.py`)\n+- **Move Logic:** Enforces alternating colors and descending order in tableau stacking. Single moves between FreeCells and Tableau/Foundations are fully supported.\n+- **Calculated Sequence Moves:** Implements the exact mathematical limit for moving a sequence of cards based on empty FreeCells and Tableaux: `(1 + empty_fc) * (2 ** empty_tab)`. Correctly decrements empty tableaux count when moving a sequence to another empty tableau.\n+- **Advanced Auto-Collect (Auto-Home):** Uses the standard \"safe\" auto-collect rule (Ace and 2 are always safe; other cards are safe if both opposite-color cards of lower rank are already in the foundations).\n+- **Infinite Undo Support:** Captures deep copies of the state on every valid move to support recursive undo capabilities (`u`).\n+\n+### 4. Code Quality & Formatting\n+- **py_compile check:** All source files (`main.py` and `src/card_game_tui/*.py`) compile perfectly with no syntax or structural issues.\n+- **Pytest Suite:** 8 core game engine test suites covering `auto_collect`, `card_properties`, `deck_and_deal`, `move_to_foundation`, `move_to_freecell`, `tableau_sequence_move_and_limits`, `tableau_single_card_move`, and `undo` all pass successfully in less than 0.01 seconds.\n+- **Headless Smoke Test:** The `--smoke` test successfully runs through a deterministic seed, executing game deals, auto-collecting safe cards, making valid moves, asserting constraints, and validating the undo capability.\n+\n+---\n+\n+## Verification Run Commands & Output\n+\n+The following commands were run in the workspace:\n+\n+```bash\n+cd card-game-app && python3 -m pytest tests/ -v && python3 -m py_compile main.py src/card_game_tui/*.py && python3 main.py --smoke\n+```\n+\n+**Results:**\n+- `pytest tests/ -v`: **PASSED (8/8 tests)**\n+- `py_compile`: **PASSED (Exit Code: 0)**\n+- `python3 main.py --smoke`: **PASSED (Exit Code: 0)**\n+\n+No generated files were written outside `card-game-app/` except the `.ai/` verification markdown and root-level `status.json`.\n+\n+**Outcome:** `succeeded` (The application is fully verified, robust, and ready for deployment!)\n", + "summary": { + "files_changed": 12, + "additions": 1272, + "deletions": 0 + } + } } ], - "conclusion": null, + "conclusion": { + "timestamp": "2026-06-04T23:39:52.328762Z", + "status": "succeeded", + "timing": { + "wall_time_ms": 475157, + "inference_time_ms": 415741, + "tool_time_ms": 36652, + "active_time_ms": 452393 + }, + "final_git_commit_sha": "976575f1519847075b5eabd4222e3c485755926e", + "stages": [ + { + "stage_id": "start", + "stage_label": "start", + "timing": { + "wall_time_ms": 0, + "inference_time_ms": 0, + "tool_time_ms": 0, + "active_time_ms": 0 + }, + "retries": 0 + }, + { + "stage_id": "plan_app", + "stage_label": "plan_app", + "timing": { + "wall_time_ms": 202838, + "inference_time_ms": 193878, + "tool_time_ms": 2957, + "active_time_ms": 196835 + }, + "billing_usd_micros": 652525, + "retries": 0 + }, + { + "stage_id": "implement_app", + "stage_label": "implement_app", + "timing": { + "wall_time_ms": 163775, + "inference_time_ms": 135374, + "tool_time_ms": 27007, + "active_time_ms": 162381 + }, + "billing_usd_micros": 573133, + "retries": 0 + }, + { + "stage_id": "verify_app", + "stage_label": "verify_app", + "timing": { + "wall_time_ms": 93753, + "inference_time_ms": 86489, + "tool_time_ms": 6688, + "active_time_ms": 93177 + }, + "billing_usd_micros": 239107, + "retries": 0 + } + ], + "billing": { + "input_tokens": 478112, + "output_tokens": 31165, + "total_tokens": 2149195, + "reasoning_tokens": 24986, + "cache_read_tokens": 1614932, + "cache_write_tokens": 0, + "total_usd_micros": 1464765 + }, + "total_retries": 0, + "diff": {} + }, "sandbox": { "kind": "ready", "plan": { @@ -872,7 +950,12 @@ "first_event_seq": 221, "prompt": null, "response": null, - "completion": null, + "completion": { + "outcome": "succeeded", + "notes": "Stage completed: verify_app", + "failure_reason": null, + "timestamp": "2026-06-04T23:39:48.261470Z" + }, "provider_used": { "mode": "agent", "provider": "gemini", @@ -885,13 +968,20 @@ "output": null, "started_at": "2026-06-04T23:38:14.507125Z", "handler": "agent", + "timing": { + "wall_time_ms": 93753, + "inference_time_ms": 86489, + "tool_time_ms": 6688, + "active_time_ms": 93177 + }, "usage": { - "input_tokens": 111671, - "output_tokens": 1681, - "total_tokens": 261855, - "reasoning_tokens": 2290, - "cache_read_tokens": 146213, - "cache_write_tokens": 0 + "input_tokens": 115409, + "output_tokens": 2150, + "total_tokens": 290463, + "reasoning_tokens": 2340, + "cache_read_tokens": 170564, + "cache_write_tokens": 0, + "total_usd_micros": 239107 }, "model": { "provider": "gemini", @@ -1030,32 +1120,32 @@ "provider": "gemini", "model": "gemini-3.5-flash", "context_window_tokens": 1048576, - "input_tokens": 27901, - "usage_percent": 2.660846710205078, + "input_tokens": 28089, + "usage_percent": 2.6787757873535156, "count_method": "response_usage_scaled_breakdown", "staleness": "live", - "generated_at": "2026-06-04T23:39:39.237022Z", - "event_seq": 275, + "generated_at": "2026-06-04T23:39:48.260212Z", + "event_seq": 279, "breakdown": [ { "category": "system_prompt", - "tokens": 1572, - "usage_percent": 0.1499176025390625 + "tokens": 1567, + "usage_percent": 0.14944076538085938 }, { "category": "tools", - "tokens": 1660, - "usage_percent": 0.1583099365234375 + "tokens": 1654, + "usage_percent": 0.15773773193359375 }, { "category": "memory", - "tokens": 4495, - "usage_percent": 0.4286766052246094 + "tokens": 4479, + "usage_percent": 0.4271507263183594 }, { "category": "conversation", - "tokens": 20168, - "usage_percent": 1.923370361328125 + "tokens": 20383, + "usage_percent": 1.9438743591308594 }, { "category": "other", @@ -1065,7 +1155,41 @@ ], "warnings": [] }, - "state": "running" + "state": "succeeded" + }, + "exit@1": { + "first_event_seq": 289, + "prompt": null, + "response": null, + "completion": { + "outcome": "succeeded", + "notes": null, + "failure_reason": null, + "timestamp": "2026-06-04T23:39:52.270978Z" + }, + "provider_used": null, + "diff": null, + "script_invocation": null, + "script_timing": null, + "parallel_results": null, + "output": null, + "started_at": "2026-06-04T23:39:52.270893Z", + "handler": "exit", + "timing": { + "wall_time_ms": 0, + "inference_time_ms": 0, + "tool_time_ms": 0, + "active_time_ms": 0 + }, + "usage": { + "input_tokens": 0, + "output_tokens": 0, + "total_tokens": 0, + "reasoning_tokens": 0, + "cache_read_tokens": 0, + "cache_write_tokens": 0 + }, + "state": "succeeded" }, "start@1": { "first_event_seq": 17, diff --git a/stages/004-verify_app@1/diff.patch b/stages/004-verify_app@1/diff.patch new file mode 100644 index 000000000..fa11e6147 --- /dev/null +++ b/stages/004-verify_app@1/diff.patch @@ -0,0 +1,59 @@ +diff --git a/.ai/card-game-fast-verify.md b/.ai/card-game-fast-verify.md +new file mode 100644 +index 000000000..5b36a90b1 +--- /dev/null ++++ b/.ai/card-game-fast-verify.md +@@ -0,0 +1,53 @@ ++# Verification Report: Terminal FreeCell Solitaire ++ ++The terminal-based FreeCell solitaire game has been thoroughly verified and is completely functional, highly compliant with professional game standards, and ready for deployment. ++ ++## Verified Components and Criteria ++ ++### 1. Directory Structure and Organization ++All code, tests, and configuration files are properly housed under the `card-game-app/` directory: ++- `card-game-app/main.py`: Entrypoint for both interactive play and `--smoke` mode. ++- `card-game-app/pyproject.toml`: Pytest and poetry-compatible project definition. ++- `card-game-app/README.md`: Thorough setup, operation, and testing manual. ++- `card-game-app/src/card_game_tui/`: Core package containing clean, modular source files. ++ - `__init__.py`: Package initialization. ++ - `game.py`: Rules engine, card abstraction, movement mechanics, and history management. ++ - `ui.py`: Interactive TUI using Python's standard `curses` library. ++- `card-game-app/tests/test_game.py`: Complete suite of unit tests with robust assertions. ++ ++### 2. Curses-based Interactive TUI (`ui.py`) ++- **Robust Layout:** Standard layout separating FreeCells, Foundations, and Tableaux with clear labels and borders. ++- **Dynamic Color Support:** Card suits are distinguished dynamically (Red for Hearts/Diamonds, Cyan for Clubs/Spades to ensure optimal contrast on both dark and light terminal backgrounds). Selection highlight has high contrast (black on yellow). ++- **Graceful Size Adjustments:** Checks terminal size and requests enlargement if dimensions are under 24x80, avoiding crashes. ++- **Visual Feedback:** Highlights selected card source, including highlighting the *entire* movable sequence at the bottom of a selected tableau. ++- **Command Prompts & Modals:** Double-confirmation prompt for New Game (`n`) and Exit (`Esc`/`x`) ensures no accidental data loss. ++ ++### 3. Solitaire Rules Implementation (`game.py`) ++- **Move Logic:** Enforces alternating colors and descending order in tableau stacking. Single moves between FreeCells and Tableau/Foundations are fully supported. ++- **Calculated Sequence Moves:** Implements the exact mathematical limit for moving a sequence of cards based on empty FreeCells and Tableaux: `(1 + empty_fc) * (2 ** empty_tab)`. Correctly decrements empty tableaux count when moving a sequence to another empty tableau. ++- **Advanced Auto-Collect (Auto-Home):** Uses the standard "safe" auto-collect rule (Ace and 2 are always safe; other cards are safe if both opposite-color cards of lower rank are already in the foundations). ++- **Infinite Undo Support:** Captures deep copies of the state on every valid move to support recursive undo capabilities (`u`). ++ ++### 4. Code Quality & Formatting ++- **py_compile check:** All source files (`main.py` and `src/card_game_tui/*.py`) compile perfectly with no syntax or structural issues. ++- **Pytest Suite:** 8 core game engine test suites covering `auto_collect`, `card_properties`, `deck_and_deal`, `move_to_foundation`, `move_to_freecell`, `tableau_sequence_move_and_limits`, `tableau_single_card_move`, and `undo` all pass successfully in less than 0.01 seconds. ++- **Headless Smoke Test:** The `--smoke` test successfully runs through a deterministic seed, executing game deals, auto-collecting safe cards, making valid moves, asserting constraints, and validating the undo capability. ++ ++--- ++ ++## Verification Run Commands & Output ++ ++The following commands were run in the workspace: ++ ++```bash ++cd card-game-app && python3 -m pytest tests/ -v && python3 -m py_compile main.py src/card_game_tui/*.py && python3 main.py --smoke ++``` ++ ++**Results:** ++- `pytest tests/ -v`: **PASSED (8/8 tests)** ++- `py_compile`: **PASSED (Exit Code: 0)** ++- `python3 main.py --smoke`: **PASSED (Exit Code: 0)** ++ ++No generated files were written outside `card-game-app/` except the `.ai/` verification markdown and root-level `status.json`. ++ ++**Outcome:** `succeeded` (The application is fully verified, robust, and ready for deployment!) diff --git a/stages/004-verify_app@1/response.md b/stages/004-verify_app@1/response.md new file mode 100644 index 000000000..6c460f718 --- /dev/null +++ b/stages/004-verify_app@1/response.md @@ -0,0 +1,21 @@ +I have successfully verified the completed terminal-based FreeCell solitaire game. + +### Key Verification Findings +1. **Directory Structure & Layout**: The app is correctly structured within the `card-game-app/` directory. All package files, CLI entrypoints, metadata, and testing configurations are isolated inside this directory. +2. **Interactive TUI**: + - Uses Python's standard `curses` library for rendering. + - Distinctly color-codes the suits (Hearts/Diamonds are Red, Spades/Clubs are Cyan) and highlights the active selection clearly (Black text on Yellow background). + - Prevents terminal-size crashes by checking the terminal dimension (fails gracefully and asks the user to resize if under 24x80). + - Accurately highlights the whole movable sequence when a tableau column is selected. + - Requires confirmation on exit (`x` / `Esc`) and restart (`n`). +3. **Core Solitaire Logic**: + - Accurately enforces building rules (alternating color, descending sequence order). + - Sequence-move capacities are capped perfectly using standard math: `(1 + empty_fc) * (2 ** empty_tab)`. + - Autocollect is fully compliant with advanced safety rules (Ace/2 always auto-collected, while other ranks are only collected once cards of the opposing color with lower rank are safely home). + - Fully supports infinite/multiple undo operations via snapshots. +4. **Validation Suite Results**: + - `python3 -m pytest tests/ -v` passed with **8/8 successful test cases**. + - `python3 -m py_compile` successfully verified syntactic correctness on all `.py` files with **no compiler warnings or errors**. + - `python3 main.py --smoke` (headless execution) successfully completed, verifying the core engine's integration under deterministic conditions. + +I have updated `/home/daytona/workspace/fabro/status.json` with `{"outcome": "succeeded"}` and documented the full verification results in `/home/daytona/workspace/fabro/.ai/card-game-fast-verify.md`. The game is fully operational and demo-ready! \ No newline at end of file diff --git a/stages/004-verify_app@1/status.json b/stages/004-verify_app@1/status.json new file mode 100644 index 000000000..650c11114 --- /dev/null +++ b/stages/004-verify_app@1/status.json @@ -0,0 +1,6 @@ +{ + "outcome": "succeeded", + "notes": "Stage completed: verify_app", + "failure_reason": null, + "timestamp": "2026-06-04T23:39:48.261470Z" +} \ No newline at end of file diff --git a/stages/005-exit@1/status.json b/stages/005-exit@1/status.json new file mode 100644 index 000000000..9f672b28e --- /dev/null +++ b/stages/005-exit@1/status.json @@ -0,0 +1,6 @@ +{ + "outcome": "succeeded", + "notes": null, + "failure_reason": null, + "timestamp": "2026-06-04T23:39:52.270978Z" +} \ No newline at end of file