mirror of
https://github.com/fabro-sh/fabro.git
synced 2026-09-13 23:14:17 +00:00
parent
5202cda7c3
commit
290d6dc928
5 changed files with 416 additions and 7 deletions
380
run.json
380
run.json
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@ -751,14 +751,145 @@
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6
stages/001-start@1/status.json
Normal file
6
stages/001-start@1/status.json
Normal file
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@ -0,0 +1,6 @@
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{
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19
stages/002-expand_spec@1/prompt.md
Normal file
19
stages/002-expand_spec@1/prompt.md
Normal file
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@ -0,0 +1,19 @@
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Goal: Build a terminal-based FreeCell solitaire game in Python
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Goal: $goal
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Create a detailed implementation spec for the requested Python terminal card game.
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Cover:
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- Game rules and data structures (Card, Deck, Pile or equivalent state types)
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- Terminal rendering approach using the standard-library curses module
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- Input handling and move/action validation
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- Win/loss detection
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- UI layout
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- Test strategy
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Keep game rules testable without curses. Include a smoke mode so `python3 main.py --smoke` starts enough of the app to prove imports and setup without requiring an interactive terminal.
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Write the spec to .ai/card-game-spec.md.
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Write status.json at workspace root: outcome=succeeded if the spec is complete, outcome=failed with failure_reason otherwise.
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5
stages/002-expand_spec@1/provider_used.json
Normal file
5
stages/002-expand_spec@1/provider_used.json
Normal file
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@ -0,0 +1,5 @@
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{
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"mode": "agent",
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"provider": "gemini",
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"model": "gemini-3.5-flash"
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}
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13
stages/002-expand_spec@1/response.md
Normal file
13
stages/002-expand_spec@1/response.md
Normal file
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@ -0,0 +1,13 @@
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I have successfully completed the task.
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||||
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||||
Here is a summary of the accomplishments:
|
||||
1. **Created detailed implementation spec**: Designed and wrote a comprehensive terminal-based FreeCell Solitaire specification in Python to `.ai/card-game-spec.md`. The spec covers:
|
||||
- Complete FreeCell game rules & accurate math formulas for multi-card sequence movements ("supermoves").
|
||||
- Decoupled `Card`, `Rank`, `Suit`, `Move`, and `GameState` class structures for testability without `curses`.
|
||||
- `curses`-based terminal UI layout, rendering strategy, and responsive column alignment mockups.
|
||||
- Dual input schema (command sequence inputs and cursor navigation) to fit various terminal capabilities.
|
||||
- Validation logic flow and the precise rule for safe auto-homing.
|
||||
- Game history snapshot preservation for undo/redo actions.
|
||||
- Headless `--smoke` mode execution flow to enable automated verification without terminal interaction.
|
||||
- Independent unit and integration testing strategy covering critical edge cases.
|
||||
2. **Created status.json**: Placed a `status.json` at the workspace root detailing `outcome=succeeded`.
|
||||
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Reference in a new issue