using System; using System.Collections.Generic; namespace SampleApp { public interface ICalculator { int Add(int a, int b); } public class Calculator : ICalculator { public int Result { get; private set; } public Calculator() { Result = 0; } public int Add(int a, int b) { Result = a + b; LogResult(Result); return Result; } private void LogResult(int value) { Console.WriteLine(value); } private int Multiply(int a, int b) { return a * b; } } internal class Helper { public void DoWork() { var calc = new Calculator(); calc.Add(1, 2); } } public enum Operation { Add, Subtract, Multiply } public record CalculationResult(int Value, Operation Op); public struct Point { public int X { get; set; } public int Y { get; set; } } }